The burning desire to know about the game’s duration and the amount of retained content is likely going to be an unavoidable topic, so I’m going to mention that I’ve spent 28 hours during my first playthrough on Standard difficulty. Weapon recoil drives the point home, but also requires getting used to. The animation work of the player has weight to it, with every shot not sounding like a pea shooter anymore, while the enemies have varied responses upon impact ranging from gore decals, staggers to even dismemberment. The gunplay is satisfying and feels much better than in previous recent entries. And the curtain rises on this story of daring rescue and grueling horror where life and death, terror and catharsis intersect. He tracks her to a secluded European village, where there is something terribly wrong with the locals. Kennedy, one of the survivors of the incident, has been sent to rescue the president’s kidnapped daughter. Survival is just the beginning. Six years have passed since the biological disaster in Raccoon City.
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